Metroid Prime Pinball Box Art

Thardus

For those who might be interested, the Metroid Prime logo font! It is called Serpentine. The Bold variant of it to be precise. This font was used for the Metroid Prime, Prime 2, Prime 3, Prime Hunters, Prime Pinball and Super Metroid logos, although Nintendo modified it a little every time. This template is only meant for Official cover art and no other kind. Hu - Metroid Prime Hunters; mpp - Metroid Prime Pinball; mp2 - Metroid Prime 2: Echoes.

  • Location:
    Phendrana Drifts
  • Attacks:
    Triclops, Rock projectiles, Rolling thunder

Thardus lives in the top half of this table, so naturally keeping your ball up there is key - with two flippers per half you shouldn't have much trouble. In Multi-mission you'll secure the Power Bomb before awakening Thardus, in either case be sure to set one off on the top screen to shred a healthy chunk of his health (but don't set it off if he's rolling about the arena).

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Thardus won't move while standing, instead the beast tends to summon rocks of varying size to fling at you from anywhere on the table. Best way to avoid them is to keep moving the ball around and don't be afraid of returning to the bottom half.

Which brings us to the annoying pair of Triclops inhabiting the bottom half. More often than not these pests will lose you lives more than Thardus himself, just rub the touch screen madly if they snag you and keep dropping bombs to hopefully catch them off guard.

See the array of ice stalagmites scattered around the table? One of them is randomly flashing. Destroying that one rewards you with a force field, so be sure to keep an eye out for it. Also try to launch the ball into the Scan pod up in the top left corner - be happy with either a health recharge or force field bonus.

After sending a volley of rocks your way, Thardus will enter ball form and roll around the upper screen. Either launch the ball up the top-right corner to return below or hide in the Scan pod to avoid the torrent as you can't deliver damage at the moment. Rub the touch screen if you're caught as the monster can easily sap your health here.

Once Thardus stands up use the two upper flippers to quickly send the ball into him, or if you find yourself down below try to launch it up the center for a clean hit. Launch the ball through either of the two long ramps bordering the table will fill in a letter in the Samus logo - with all filled and the combat ready message aired hop in the pod and send all your missiles into Thardus (waste any Triclops first with your beam).

If you manage to locate a Special grab it quickly to shave 10 seconds off your final completion time (in Single mission mode). Once you've unlocked the Force Ball in the Impact Crater watch for it appearing along the right-hand ramp, launch yourself up to the top-right corner of the table to grab it before it disappears. If you do manage to grab it, quickly deliver the pain to Thardus - he'll go down fairly quickly.

Finally, if you've spent a Power Bomb and need another, see that small circular pod next to the upper right flipper? Launch yourself into it and watch as small yellow lights slowly fill up around the pod. Keep launching yourself into the pod until all the lights fill up - upon which you'll hop up into the top half of the table as a Power Bomb refill appears in front of Thardus.